NVIDIA's Detonator3 Drivers - Teaching an "old" dog new tricks
by Anand Lal Shimpi on August 14, 2000 9:00 AM EST- Posted in
- GPUs
The Test
For the testing, we used the same systems as were used for the GeForce 2 GTS review, with updated drivers. In the case of the Radeon, we tested with the shipping drivers with V-sync disabled as well as "Convert 32-bit textures to 16-bit" turned off. We only tested on one platform because we are comparing the performance of the drivers not the video cards themselves.
We used a 1GHz Thunderbird in order to eliminate any potential CPU bottlenecks. There was no point in testing any of the 64MB cards since the performance difference between those cards and their 32MB counterparts is negligible as we've already proven in our 64MB GeForce2 GTS & GeForce 256 reviews. We didn't include GeForce2 Ultra scores because there is no reason to run the GeForce2 Ultra with older drivers.
We left out the 800 x 600 scores since they didn't really show anything with these cards other than a small drop in performance when compared to 640 x 480 frame rates.
Oh, and for those of you that are wondering, no, the new drivers don't fix the horrible looking sky we noticed with S3TC enabled.
Windows 98 SE Test System |
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Hardware |
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CPU(s) | AMD Athlon (Thunderbird) 1GHz | |||||
Motherboard(s) | ABIT KT7-RAID | |||||
Memory | 128MB PC133 Corsair SDRAM (Micron -7E Chips) | |||||
Hard Drive |
IBM Deskstar DPTA-372050 20.5GB 7200 RPM Ultra ATA 66 |
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CDROM |
Phillips 48X |
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Video Card(s) |
NVIDIA
GeForce 2 MX 32MB SDR (default clock 175/166) |
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Ethernet |
Linksys LNE100TX 100Mbit PCI Ethernet Adapter |
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Software |
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Operating System |
Windows 98 SE |
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Video Drivers |
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Benchmarking Applications |
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Gaming |
GT
Interactive Unreal Tournament 4.04 AnandTech.dem |
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